**Swat math games** are a fun and simple way to practice math skills. It’s amazing how giving a student a fly swatter can make them so much more interested in math and **reading**.

One of the great things about Swat math games is that they are versatile. You can print the sets of cards and play multiple different games using the same cards.

**Tips for the Swat Games**

- Laminate the cards from the beginning so that they can be played over and over again.
- Make multiple copies of each game so you can divide the class into smaller groups to play.
- Ziploc bags are great for storing the flies.
- Purchase multiple fly swatters so that you can have multiple groups playing at the same time.
- Print only the numbers or coins/bills you need! If you are working on numbers 1-20, do not print the entire file. Print only the pages you need to save on ink/paper.
- Depending on your group sizes, you may find you require additional flies to play the games. The amount I gave is just a suggestion. If the games are too short, add more flies. If the games are lasting too long, remove some flies from the game.
- I have included a free blank flies file so that you can create your own Swat games as well!

**Swat Math Games**

**Identifying the Number – Game 1**

**Materials Required:**

- Fly swatters (1 per group, the dollar store is great for these!)
- 2 Printed copies of number flies per group of students

**Directions:**

- Have students find an area in the room where they can spread out on the floor.
- Face flies upside down on the floor (you shouldn’t see the flies).
- Students take turns swatting a fly. Flip the fly over and read the number aloud.
- If they can identify the number, they get to keep it. If the student cannot identify the number they return the fly upside down to the pile.
- The next child takes their turn and repeats the same steps.
- Students play until there are no flies left.
- The student with the most flies at the end of the game wins.

**Identifying the Number – Game 2**

**Materials Required:**

- Fly swatters (1 per group, the dollar store is great for these!)
- 2 Printed copies of number flies per group of students
- 3 or more players (having an adult ref is suggested)

**Directions:**

- Have students find an area in the room where they can spread out on the floor.
- Face flies up so that you see the fly/number.
- There should be 2 or more swatters and 1 number caller.
- The number caller shouts out a number.
- The 2 or more swatters race to swat the number first.
- The first person to swat the word gets to keep the number.
- The number caller keeps shouting out numbers until they have all be swatted.
- The student with the most flies at the end of the game wins.

**Number “Top It” (which value is higher)** **– Game 3**

**Materials Required: **

- Fly swatters (1 per group, the dollar store is great for these!)
- 2 Printed copies of number flies per group of students

**Directions:**

- Have students find an area in the room where they can spread out on the floor.
- Face flies upside down on the floor (you shouldn’t see the flies).
- Each student swats one fly.
- The student with the highest number gets to keep the flies from that round.
- If students tie, they each swat another fly to determine who gets to keep the flies from that round.
- Students repeat until there are no flies left.
- The student with the most flies at the end of the game wins.

**Addition “Top It” (which value is higher) – Game 4**

**Materials Required: **

- Fly swatters (1 per group, the dollar store is great for these!)
- 5 Printed copies of number flies per group of students

**Directions:**

- Have students find an area in the room where they can spread out on the floor.
- Face flies upside down on the floor (you shouldn’t see the flies).
- Each student swats two or more flies (you decide based on the skill level of the students).
- Students add their own flies to determine their total.
- The student with the highest total gets to keep the flies from that round.
- If students tie, they each swat another fly to determine who gets to keep the flies from that round.
- Students repeat until there are no flies left.
- The student with the most flies at the end of the game wins.

**Identifying the Coin & Bill Name – Game 5**

**Materials Required:**

- Fly swatters (1 per group, the dollar store is great for these!)
- 5-8 Printed copies of money flies per group of students

**Directions:**

- Have students find an area in the room where they can spread out on the floor.
- Face the flies upside down on the floor (you shouldn’t see the flies).
- Students take turns swatting a fly.
- If they can identify the name of the coin or bill correctly, they get to keep the fly.
- If the student cannot identify the name of the coin or bill correctly, they return the fly upside down to the pile.
- Students repeat until there are no flies left.
- The student with the most flies at the end of the game wins.

**Identifying the Value of the Coin & Bill – Game 6**

**Materials Required:**

- Fly swatters (1 per group, the dollar store is great for these!)
- 5-8 Printed copies of money flies per group of students

**Directions:**

- Have students find an area in the room where they can spread out on the floor.
- Face flies upside down on the floor (you shouldn’t see the flies).
- Students take turns swatting a fly.
- If they can identify the value of the coin or bill correctly, they get to keep the fly.
- If the student cannot identify the value of the coin or bill correctly, they return the fly upside down to the pile.
- Students repeat until there are no flies left.
- The student with the most flies at the end of the game wins.

**Money “Top It” (which value is higher) – Game 7**

**Materials Required: **

- Fly swatters (1 per group, the dollar store is great for these!)
- 5-8 Printed copies of money flies per group of students

**Directions:**

- Have students find an area in the room where they can spread out on the floor.
- Face flies upside down on the floor (you shouldn’t see the flies).
- Each student swats one fly.
- The student with the highest valued coin or dollar gets to keep the flies from that round.
- If students tie, they each swat another fly to determine who gets to keep the flies from that round.
- Students repeat until there are no flies left.
- The student with the most flies at the end of the game wins.

**Money Total “Top It” (which value is higher) – Game 8**

**Materials Required: **

- Fly swatters (1 per group, the dollar store is great for these!)
- 10 Printed copies of money flies per group of students

**Directions:**

- Have students find an area in the room where they can spread out on the floor.
- Face flies upside down on the floor (you shouldn’t see the flies).
- Each student swats two or more flies (you decide based on the skill level of the students).
- Each student determines the total value of their flies.
- The student with the highest total gets to keep the flies from that round.
- If students tie, they each swat another fly to determine who gets to keep the flies from that round.
- Students repeat until there are no flies left.
- The student with the most flies at the end of the game wins.